“Firewatch’s budget, while huge for us, was modest for a game of its quality and scope, but we made our investment back in about one day,” Panic’s co-founder Cabel Sasser wrote.
The game, which was the top-selling game in the PlayStation Store for February, retails for $19.99 on PSN and Steam, meaning it has made at least $10 million, according to Polygon.
Sasser also noted that the feature that allows players to pay to develop real-life prints of photos they take in-game has sold roughly 1,000 sets of photos for an additional revenue of $15,000.
Hopefully that means there’s more to come from the San Fran startup game developers.
Firewatch has out-sold our wildest expectations. Campo Santo is going to be around for a while and we can't wait to make whatever is next.
— Campo Santo (@camposanto) February 24, 2016