Firewatch Campo Santo(Photo credit: @camposanto/Twitter)

According to a blog post from publisher Panic, Campo Santo’s indie video game “Firewatch” has sold more than 200 million copies in one month and recouped the money spent making it in just one day.

“Firewatch’s budget, while huge for us, was modest for a game of its quality and scope, but we made our investment back in about one day,” Panic’s co-founder Cabel Sasser wrote.

The game, which was the top-selling game in the PlayStation Store for February, retails for $19.99 on PSN and Steam, meaning it has made at least $10 million, according to Polygon.

Sasser also noted that the feature that allows players to pay to develop real-life prints of photos they take in-game has sold roughly 1,000 sets of photos for an additional revenue of $15,000.

Hopefully that means there’s more to come from the San Fran startup game developers.